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Job description
Apple’s GPU, pixel, and display software program crew seeks a Performance Engineer in Concord, USA. You will analyze workloads to broaden performance metrics, develop tools for performance validation, and collaborate with engineering teams across platform, framework, hardware, and design to push Apple’s graphics capabilities.
Required: strong C/C++ programming, cross‑platform experience on Linux/macOS/Windows, and a Bachelor's degree.
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Worksite address
concord, NH, 03306, US
Who can apply
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