Job description
Category: Technology
Location:
We are looking for a Graphics Developer with expertise in C++, Unreal Engine, and Data Structures & Algorithms (DSA) to develop high-performance real-time rendering solutions. The ideal candidate will be responsible for optimizing graphics pipelines, developing shaders, and implementing interactive 3D visuals in Unreal Engine. If you have a passion for computer graphics, game engines, and algorithmic problem-solving, this role is for you!
Requirements
Bachelor’s or Master’s degree in Computer Science
Proficient in C++ with strong understanding of object-oriented programming (OOP).
Hands-on experience with Unreal Engine
Strong foundation in Data Structures & Algorithms (DSA) for performance optimization.
Experience with multithreading and parallel processing in graphics applications.
Knowledge of mathematics for graphics programming (linear algebra, transformations, etc.).
Experience with GPU programming (CUDA, OpenCL, Vulkan, Ray Tracing).
Understanding of machine learning techniques in computer graphics.
Experience with procedural generation & dynamic asset streaming.
Familiarity with AR/VR/XR development using Unreal Engine.
Note:
This is a remote position. When working from home, you need to have a proper work-from-home environment including smartphone, broadband internet, UPS and table/chair in a noise-less distraction free space.
Benefits
Work on cutting-edge graphics technology and high-performance real-time applications.
Be part of a dynamic team working on next-gen Unreal Engine projects.
Competitive salary + Performance bonuses.
Opportunities for professional growth and learning in the graphics industry.
DetailsOriginally posted on Himalayas
Who can apply
Eligible countries: United States. Accepted UTC offsets: UTC-10, UTC-9, UTC-8, UTC-7, UTC-6, UTC-5, UTC+14. Review the full description for employer-specific work authorization, residency and schedule requirements.