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NVIDIA

Raytracing Compiler Engineer - LLVM GPU JIT (Equity)

oregon, WI

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About this opportunity

NVIDIA lists this Raytracing Compiler Engineer - LLVM GPU JIT (Equity) opportunity in oregon, Wisconsin. Review the employer’s description below for duties, qualifications and application requirements.

Job description

NVIDIA is seeking a Raytracing Compiler Engineer based in the United States. In this role, you will guide the implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs. The ideal candidate should have over 12 years of compiler development experience and strong C++ programming skills.

The position offers competitive compensation ranging from $224,000 to $431,250, depending on experience level. You will work closely with global teams to innovate and resolve problems in compiler design and optimization.

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Worksite address

oregon, WI, 53575, US

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