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Job description
Scopely is seeking a Principal Systems Designer for an unannounced, mobile-first live-service title. This remote-in-US or hybrid-in-Culver-City role focuses on defining and shipping core systems, progression, economy, and loot, with Unity-based implementation and analytics-driven tuning.
You’ll collaborate across design, engineering, and production to turn ambiguous problems into well-instrumented systems and scalable player experiences.
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Worksite address
culver city, CA, 90232, US
Who can apply
Review the original listing for work authorization, qualifications and employer requirements.