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Sony Playstation

Senior Graphics Programmer, Mobile (iOS/Android)

san diego, CA

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About this opportunity

Sony Playstation lists this Senior Graphics Programmer, Mobile (iOS/Android) opportunity in san diego, California. Review the employer’s description below for duties, qualifications and application requirements.

Job description

Senior Graphics Programmer, Mobile (iOS/Android)

PlayStation Studios / San Diego Studio

We are seeking a Senior Mobile Graphics Programmer to help advance the visual and technical quality of our mobile title on iOS and Android. In this role, you will be responsible for developing and optimizing real‑time graphics systems specifically for mobile devices, ensuring strong performance, scalability, and visual fidelity across a wide range of hardware configurations and device capabilities.

You will focus on writing and optimizing our mobile rendering engine, debugging graphics and performance issues, implementing new visual features, and ensuring the game takes full advantage of platform‑specific capabilities across Apple and Android ecosystems.

The ideal candidate possesses strong problem‑solving abilities, sharp attention to detail, and thrives both independently and in collaborative, cross‑functional teams. They are passionate about GPU architecture and real‑time rendering innovation, skilled in profiling and optimizing complex graphics systems, and experienced in shipping high‑quality graphics features on constrained mobile hardware.

Responsibilities

Develop, optimize, and maintain real‑time rendering systems and graphics features specifically for mobile platforms (iOS and Android)

Identify and resolve performance bottlenecks related to rendering, memory usage, thermal constraints, battery usage, and device‑specific hardware limitations

Ensure compatibility, stability, and performance across a broad range of mobile devices, from high‑end flagship phones/tablets to lower‑spec hardware

Implement scalable graphics systems that support varying performance tiers, screen resolutions, refresh rates, and GPU capabilities

Work with platform‑specific graphics APIs and technologies such as Metal and Vulkan

Optimize shaders, rendering pipelines, texture usage, and asset memory footprint for mobile GPU architectures

Implement requested graphics features and enhancements in collaboration with the broader engineering, art, and rendering teams

Debug graphics issues across different chipsets and vendors

Stay current with emerging rendering techniques, mobile GPU technologies, and platform advancements to drive visual improvements and technical innovation

Required Qualifications

Bachelor's degree in Computer Science, Mathematics, or a related technical field

5+ years of experience programming in C++ with a focus on performance‑critical applications

Strong experience with graphics programming on mobile platforms, including low‑level graphics APIs such as Metal or Vulkan

Proficiency in GPU shader programming and optimization for mobile platforms

Strong foundational math skills, especially linear algebra, geometry, and trigonometry

Hands‑on experience with graphics profiling and debugging tools for mobile development

Proven ability to debug and optimize rendering performance across a wide range of mobile hardware and operating system versions

Strong understanding of the constraints and tradeoffs involved in mobile rendering, including memory bandwidth, battery usage, thermal throttling, frame pacing, and device fragmentation

Preferred Qualifications

Experience shipping one or more mobile games or interactive applications on iOS and/or Android

Familiarity with platform‑specific development environments and tools such as Xcode, Microsoft Visual Studio, GPU frame debuggers, and mobile performance analyzers

Experience optimizing rendering systems for a variety of mobile GPU architectures

Understanding of scalable rendering techniques for mobile, including dynamic resolution, LOD systems, texture streaming, and efficient post‑processing

Familiarity with scripting languages such as Python is a plus

Experience working on cross‑platform rendering systems is highly desirable

Passion for sports games and delivering visually compelling real‑time experiences on mobile devices

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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Worksite address

san diego, CA, 92189, US

Who can apply

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