waypointjobs

PTR Global

Software Engineer V

workfromhome, CA

Check who can apply and the requirements below before continuing.

About this opportunity

PTR Global lists this Software Engineer V opportunity in workfromhome, California. Review the employer’s description below for duties, qualifications and application requirements.

Job description

Animation Software Engineer/Graphics Engineer V

Location: Cupertino, California - Remote

Duration: Contract

Job ID:

Job Summary

Do you dream about seeing your graphics expertise shown off on a huge screen in front of an audience?

Do you want your work to be used to introduce the next innovative Client product?

Do you want the whole world—or even a small classroom—to say "ooh" when they see an animation you worked on?

If so, come join the Keynote team! Client is seeking an enthusiastic software engineer to help design, implement, and optimize new animations for our custom animation rendering engine.

It's a great opportunity to learn from a large team at Client, work in a huge codebase, and inspire millions of loyal customers.

Key Qualifications

Ability to visualize and implement high‑level animation and graphical concepts

Demonstrated experience with Metal, OpenGL, WebGL, Vulkan, or similar GPU API

Experience with shaders (GLSL, HLSL, Metal shading language, etc.)

Excellent communication skills

Adaptable, quick learner

Responsibilities

Adding new features to the Keynote animation engine

Profiling and optimizing performance of Keynote animations using state‑of‑the‑art graphics techniques and research

Keeping up with the latest best practices in graphics research and development

Applying modern testing methodologies to a wide variety of animations and effects

Education

Degree in Computer Science or equivalent experience/skills

Nice‑to‑Haves

Familiarity with computer graphics research (SIGGRAPH, GDC, etc.)

Development experience with macOS or iOS (Xcode, Instruments, etc.)

Experience with CoreGraphics and CoreAnimation

Experience with RealityKit, SceneKit, Unity, Unreal, or other high‑level 3D API

Experience with low‑level media APIs (AVFoundation, VideoToolbox, etc.)

Experience with Motion, After Effects, or other animation editing tools

Experience with scripting, unit testing, and automated testing

Deep knowledge of GPU architectures

Artistic or design background

Seniority Level

Mid‑Senior level

Employment Type

Contract

Job Function

Engineering and Information Technology

Industries

IT Services and IT Consulting

Pay Range: $120-$130

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Worksite address

workfromhome, CA, 95014, US

Who can apply

Review the original listing for work authorization, qualifications and employer requirements.

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