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Unity Technologies SF

Staff Machine Learning Engineer

mountain view, CA

Check who can apply and the requirements below before continuing.

About this opportunity

Unity Technologies SF lists this Staff Machine Learning Engineer opportunity in mountain view, California. Review the employer’s description below for duties, qualifications and application requirements.

Job description

Unity Technologies SF is hiring a Staff Machine Learning Engineer to build production-grade AI for game experiences with a focus on computer vision and multi-modal modeling.

Responsibilities

Set technical vision and roadmap for computer vision and multi-modal AI models, covering transformers, diffusion models, vision-language models, and JEPA-style generative architectures

Design and implement models for image and video understanding and generation, including segmentation, detection, and dense prediction

Develop multi-modal reasoning over images, text, and 3D inputs

Make architecture, training, data pipeline, and evaluation trade-offs balancing quality, capability, latency, and cost across cloud, server, and on-device targets

Drive research-to-production delivery: training, fine-tuning, distillation, export, and serving for deployment scenarios from cloud GPUs to efficient on-device inference

Partner with research scientists to translate novel CV and multi-modal architectures into deployable, well-engineered implementations

Build scalable multi-modal inference systems that ingest diverse inputs (images, video, text, primitives, and metadata) and produce outputs ranging from semantic predictions to pixel-level generation

Monitor and adopt field breakthroughs including vision-language pretraining and alignment, efficient diffusion approaches (consistency models, flow matching), efficient attention (FlashAttention, linear-attention variants), and vision tokenization/representation learning

Where needed for latency or device constraints, apply compression and optimization such as compression, quantization, pruning, and knowledge distillation, and integrate runtimes like TensorRT, ONNX Runtime, CoreML, and TFLite

Lead and mentor ML engineers, establishing engineering best practices, code review standards, and rigorous benchmarking and evaluation methodology

Collaborate with research, platform engineering, product managers, and runtime teams to align ML capabilities to product roadmaps and target-platform constraints

Define and enforce measurement practices using KPIs for model quality, accuracy, latency, memory, and cost

Requirements

6+ years of ML engineering with strong depth in computer vision and/or multi-modal modeling

Production experience with transformer-based and diffusion-based vision models (examples: ViT, CLIP/SigLIP-style encoders, Stable Diffusion, DETR/SAM-style architectures)

End-to-end model lifecycle experience including data curation, training and fine-tuning, evaluation, and serving at scale

Familiarity with efficient attention, diffusion samplers, multi-modal fusion, and vision-language alignment methods

Strong Python skills and modern deep-learning tooling such as PyTorch, plus solid software engineering fundamentals

Proven technical leadership: setting direction, influencing cross-functional partners, and growing engineers

Technologies

Python, PyTorch

TensorRT, ONNX Runtime, CoreML, TFLite

FlashAttention

ViT, CLIP, SigLIP

Stable Diffusion

DETR, SAM

Benefits

Comprehensive health, life, and disability insurance

Commute subsidy

Employee stock ownership

Competitive retirement/pension plans

Generous vacation and personal days

Support for new parents through leave and family-care programs

Office food snacks

Mental Health and Wellbeing programs and support

Employee Resource Groups

Global Employee Assistance Program

Training and development programs

Volunteering and donation matching program

Additional information

Location: Mountain View, CA (onsite)

Salary (USD per year): USD 172,200 - 283,900

Zone A: $218,400 - $283,900

Zone B: $194,100 - $252,300

Zone C: $172,200 - $223,900

Beyond base salary, the role may be eligible for equity awards and participation in company incentive plans (including annual discretionary bonuses or sales commissions)

Final offer depends on geographic location, relevant experience, professional background, and skill set

You might also have

Experience with world-model, video-generation, or neural rendering pipelines (NeRF, 3DGS, or similar)

Experience deploying models to constrained or on-device targets, including quantization (INT8/INT4/FP16), pruning, distillation, and runtimes such as CoreML, TFLite, ONNX

Familiarity with mobile SoC accelerators (Apple Neural Engine, Qualcomm Hexagon/Adreno, ARM Mali) or compiler stacks such as MLIR, TVM, or XLA

Contributions to open-source ML frameworks or peer-reviewed CV/ML research publications

Background in real-time graphics or game engine pipelines (Metal, Vulkan, OpenGL ES)

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Worksite address

mountain view, CA, 94039, US

Who can apply

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