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Job description
Senior Previs Artist - Expression of Interest
nThis posting is an opportunity to submit your resume for future consideration; this is not a role that is open currently. We anticipate this role may open in the future. If you'd like to be considered, please submit your resume and reel. If the role opens, a recruiter may reach out.
nThis position is based in the United States; applicants must already reside in the U.S.
nA Previs Artist at Zoic Studios works closely with the Creative Director/VFX Supervisor and Camera Department Supervisor to explore and define shot and sequence concepts, helping establish the visual language of each project.
nWhat You Will Do
nnnDesign shots and sequences in 3D (Maya) based on scripts, storyboards, or creative kickoffs
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nnApply strong camera composition and lensing to drive rough and final camera animation
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nnSource 2D/3D assets from internal depots or online resources, and build rough models, rigs, and shaders when more efficient
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nnHelp manage previs asset depots by adding and updating assets
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nnRoughly animate objects, characters, and natural elements to communicate story intent
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nnUse lighting and simple atmospheric effects to establish mood
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nnEdit previs shots into sequences with rough pacing, occasionally matching audio cues or timeline constraints
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nnWork within pipeline constraints to allow easy conversion to production shot work
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nnCreate tech-vis setups for on-set teams (camera lens, height, tilt/roll, distance to subject, set-build dimensions)
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nnWork at the fast pace typical of television timelines, keeping supervisors updated on estimates and goals
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nnAct as/assist a Layout Artist when previs demands are lighter, including:
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nnBuilding from and QC'ing tracking and matchmove work
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nnFraming plate cameras within CG environments
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nnPlacing assets into practical environments
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nnBuilding environments using provided CG assets
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nnPerforming camera takeovers from plate cameras
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nnExecuting 2.5D projection work
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n nRequirements / Software
nnn5+ years of experience in Previs, Layout, or Animation in VFX for film/TV
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nnA recent demo reel demonstrating your experience
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nnStrong ability to interpret story through partial/full scripts, storyboards, and verbal kickoffs
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nnDeep knowledge of Maya - 3D animation, mocap, modeling, Viewport 2.0 lighting/effects
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nnKnowledge of real-world camera lensing, bodies, formats, and vocabulary
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nnBasic editing skills in Hiero, DaVinci Resolve, Premiere, or After Effects
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nnShotgun/Flow Tracker and Windows experience
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nnExperience with Unreal Engine, Houdini, and Nuke is a plus
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nnAbility to learn and contribute to existing pipelines
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nnStrong verbal communication skills; well organized and adaptable across shows and pipelines
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nnWillingness to attend dailies, present work, and receive feedback
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nnInterest in training/onboarding new artists
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nnEnthusiasm for learning new software, pipelines, and technology
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n nAdditional Information
nnnPay: $50–60/hr, DOE
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nnZoic does not cover relocation costs
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nnZoic Studios U.S. participates in E-Verify
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nnThis description covers basic requirements only; other duties may be assigned
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nnDue to application volume, only candidates selected for interview will be contacted
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n nAbout Zoic
nZoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.
nAre you looking for your next creative and technical challenge? Come join our team!
nWhy Join Zoic?
nnnWe are an Artist owned and operated VFX studio
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nnWe love what we do and always stay curious about new technology and techniques
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nnWe respect work/life balance in a hectic industry
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nnWe work with a team from all walks of life and backgrounds
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Worksite address
los angeles, CA, 90079, US
Who can apply
Review the original listing for work authorization, qualifications and employer requirements.