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Super Banana

UI Game Artist

Remote — United States (see country and timezone requirements)

Check who can apply and the requirements below before continuing.

Job description

At Super Banana, we are on a mission to create high-energy, engaging, and fun casual gaming experiences for mobile. Founded by industry veterans from Tripledot, Voodoo, Zeptolab, and Playrix, we are backed by significant venture capital and growing fast!

We support remote work and believe in hiring the best talent, no matter where they are. Our team values bold, quirky, and endlessly entertaining games, just like the people who make them!

Your Superpowers (aka Responsibilities)

Own UI Visual Direction: Define and maintain a cohesive, high-quality style, from ideation to production.

Hands-On Art Creation: Design concepts and final assets (Lobby, HUD, Power-Ups, etc.).

Marketing & Live Ops Support: Produce visuals for campaigns and in-game events.

Market Research & Concepts: Stay on top of trends and player preferences

Cross-Team Collaboration: Work with design, dev, and product to align art with gameplay.

The Ideal Hero (aka Requirements)

Hands-on UI Artist: A strong individual contributor who also brings strategic visual direction to the team.

UI with UX Focus: Ability to design user interfaces grounded in UX best practices.

Expert in 2D Art: Solid background in UI, illustration, and concept art for mobile games.

Proven Portfolio: A strong portfolio showcasing mobile game-related UI and visual work.

Tool Proficiency: Mastery of industry-standard tools such as Photoshop and Figma.

Unity Knowledge: Understanding of Unity's quirks and how to optimize and implement assets accordingly

Awareness: You know everything mobile game trends and visual styles, with a data-informed, player-first mindset.

Ability to balance visual polish with usability, performance, and gameplay clarity.

Feedback connosieur: Comfortable giving and receiving feedback, and collaborating across disciplines.

Nice to have:

Experience with implementing art assets in Unity

Knowledge of 3D modeling and texturing tools (e.g., Blender, Maya).

Understanding of UI animations (Figma, Unity).

Familiarity with creating VFX in Unity.

Why Join Super Banana?

Creative Freedom: Work on unique, fun, and innovative games.

Remote & Flexible: We value autonomy and trust our team to do great work.

Impactful Role: Your decisions will shape our games and long-term strategy.

Fast-Paced & Agile: Move fast, experiment, and push the boundaries of what's possible.

Awesome Team: Collaborate with a passionate, talented, and fun-loving team.

Peel into the Future of Gaming with us!

Originally posted on Himalayas

Who can apply

Eligible countries: United States. Accepted UTC offsets: UTC-10, UTC-9, UTC-8, UTC-7, UTC-6, UTC-5, UTC+14. Review the full description for employer-specific work authorization, residency and schedule requirements.

Ready for your next step?Apply on the official website
Apply on Himalayas ↗

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